Mastering MaterialX: Procedural Tile Shader in Houdini
Unlock the secrets of creating stunning procedural tile shaders with our four-part comprehensive course!
Whether you’re a seasoned VFX artist or just starting out*, this course will take you step-by-step through the process of building intricate tile materials from scratch.
- Part 1: The Basics [FREE] - watch here
- Learn the fundamental setup for your procedural tile shader.
- Manipulate UV coordinates using vector math to achieve seamless UV tiling.
- Control tile sizes independently in both height and width.
- Solve common issues using basic math nodes.
- Explore functions like modulo, floor, and sign.
- Part 2: Breaking Symmetry
- Say goodbye to perfect symmetry in your grid patterns.
- Introduce a staggered pattern to your tiles.
- Create a distortion setup to warp tiles and introduce variation.
- Add a taper effect based on UV coordinates to displace tiles.
- Part 3: Adding Colour and Details
- Assign colour to your tiles.
- Set up noise nodes for realistic chipping effects.
- Create procedural tile edge breaks and limit them to specific areas.
- Generate randomized cracks for select tiles.
- Harness these setups for versatile color variations and displacement.
- Part 4: Crafting Marble Patterns
- Explore the fractal noise node to create convincing marble patterns.
- Generate the distinctive vein patterns
- Use basic math nodes to manipulate noise for subtle colour variations.
- Achieve a completely procedural marble look that wows.
Ready to level up your shader game?
Purchase now and unleash your creativity! 🚀🔥
*Some basic knowledge of Houdini required
Watch link provided after purchase
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